Tag Archives: realm

Road to nowhere: Lap confirms ‘Realm of the Mad God’ theory about zones of difficulty

For as long as I’ve played “Realm of the Mad God,” I’ve had a theory about the game’s roads: I’ve thought they marked sections of increasing difficulty. And because when a player first enters a realm they start on the edges of the island, next to water, I’ve suspected that the roads take laps around each realm.

I decided to walk it out and test that theory (I probably could have easily confirmed it by looking up a map or talking to someone, but what fun is that?) by hiking a lap. I started out as a wizard and packed a Slayer Staff, Flame Burst Spell, Robe of the Conjurer and Ring of Superior Vitality. All these were collected from previous lives (this game is a very Hindu game, after all — what we do in this life prepares us for the next), obviously, because the pickins were never very good, outside of health and magic potions.
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